I updated to the latest NVidia driver and discovered that water textures were not rendered and everything was blurry. I disabled DOF, which solved the blurry problem.
In the end, I used the device manager to rollback to the previous driver and all was good again.
Yeah, it’s well documented that the new driver is a bust. I posted a bug report in the feedback thread nVidia has for it. Judging from the number of other issues being reported, we might see a new driver sooner rather than later.
I’m sure you probably know, so this is for those who might not: only update your drivers if you’re having issues with something. I’m pretty sure they’ve dumped their QC department in favor of using the enduser community to test their new drivers.
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Hello, I don’t suppose you have the NVidia driver version number handy for this faulty driver??
Would be nice to know that for reference…Thanks.
Little bit of necromancy on this thread Anyway, this driver issue was fixed in July 22. Don’t have the driver number available.
Thank you, silly me, just after I posted the question I noticed the date on the message and figured this would have been fixed already.