I’ve returned to work on my campaign. Two things I’ve always struggled with (I have flip-flopped on these implementations so many times I have lost count), so I figured the smart thing to do was solicit opinions.
First: SoZ custom party members. When I started my campaign (years ago, my bad, sorry for the delay) I wanted it to be like the OC and Baldur’s Gate games. To that effect I’ve designed a dozen companions complete with dialog and side-quests. But over the years I’ve heard people ask for SoZ style custom companion/party members as well.
How important is that feature to folks? Is it something I should invest time in developing? Would it make a difference? Would it be the thing that gets some people to play it?
Second: SoZ style dialogs. Do people prefer this? I used a lot of cut-scenes in the prologue; I’m a cinematic guy. But without voice acting, the SoZ box might be better in a lot of circumstances, and then there’s the cool dialog features that come from a party-member having a certain class or race, etc. Worth the investment? Opinions?
Just gathering data on these two features at this point. It’s not like I don’t have more than enough work to keep me busy trying to finish this thing. But these two things I’d like to hammer down - pick a style and stick with it, because retro-fitting changes over and over has been time-consuming and a drag.