got one last request for ya guys for a bit.
Any chance someone could give me a step by step on how to add persistent quests using variables stored on an undroppable item in pc inventory?
I know how to locate the item using GetItemPossessedBy, and how to set/retrieve the variables (sorta…), but a step by step guide would be nice 'cause i’m not exactly sure how to make it all work.
I am using PQJ. Problem is all journal updates are account wide if pc’s use the same name for their toons, if there is a way around this (an edit i can make to the PQJ include) without having to switch over to item based quest storage, please let me know.
Edit #3 - This will be for a small faction based dungeon crawler persistent world. Been slowly working on it for some time. I struggle with the coding, but have made a lot of progress so far.