Quickslot Throwing Item Count

Originally pointed out by @Dustin_Offal

Has anyone else experienced a hotbar count (for thrown weapons) going off track when quick-slotted?

After some experimenting, I noticed that if a Throwing Axe was dragged to a quickslot and then the inventory opened and closed that the count for the number of throwing axes would go to zero. Weirdly enough, it would correct when opening the inventory again.

Basically, opening the inventory appears to break the quickslot count.

Anyone else noticed this, or managed to work a fix? … Or is it just me?

I tried reverting all XML files to the core OC ones, but that made no difference.

AXES QUICK SLOTTED:

INVENTORY CLOSED:

image

NO CLICK YET: Inventory opened, all OK still.

BUT, CLICK TO EQUIP: Inventory opened and counter broken:

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I’ve seen it happen with any stackable consumable item. Ammunition, potions, etc.

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