Content of nwn or nwn2 is not really encrypted (if they are, tools were added to game). Why we don’t create universal "nwn legacy data read/compile tool” in unity or unreal. Like we could add something like “to fully experience this content you need to direct this setup to legit installation of nwn/nwn2 and it’s copyright content” (Duke Nukem 3D based games have something like that). I don’t get it, how none used “ready to use” structure of nwn games, to export them to new technology. EE is like smile, after visit in fake dentist. It will get time, but reverse-engineering completely stable toolset don’t seem so stupid.
still in development