SOLVED: See below.
(EDIT: Just realised the older forums were “closed” and so post again here.)
I know it has been some time since I last posted, but I have been taking a (needed) break.
However, today, I thought I might start looking at some MP debugging for my module, The Scroll.
I had a nasty surprise when one of my computers FAILS to play the module!
At first I thought it was due to some missing or corrupt files, and so copied across all from the main computer. However, the game still “crashes” on the second computer at module startup! When I went to look at the files on the second computer, the files came up with a “error” from an “include” file, which it does not when tested on my main computer.
i.e. The inlcude file compiles on my main computer, but does not on the secondary one. (And yet they are exactly the same files.)
My main computer has more memory than the older (second) computer and is the only thing I can think of at the moment.
Can anyone shed any light?
Thanks again all.