This is probably a bit over-ambitious for my module, but in a certain town area it would have been cool if people were to disappear at night, go to sleep that is. I rembember that in the first The Witcher game they had some kind of system like that. I would guess it involves advanced scripting, or could one place a script on the OnHeartbeat of each creature, or maybe on the OnHeartbeat of the area itself to maybe remember where each creature was and then respawn them there when it’s morning again? If this is too complicated I will have to just ignore this, but maybe you guys here on the forums know of a way to do this?
The way I have it right now is that the creatures in this area are not spawned in every time you go there. My guess that would maybe make things easier, but I have them there already and quite a few of them walk a certain way (waypoint sets), so it would be good if I didn’t need to change that.