I’ve used mods on other games, but never have I attempted to use as many mods as I’m trying to use now. I’m having some issues and if you have time, I wonder if anyone would help me troubleshoot what’s going on?
Is there a tool that help me track down the mods that are loading? I’m guessing not, but thought I’d check.
Also, I loaded a bunch of mods and thought I did them right, but when I go to start a game, only the Mysteries of Westgate is showing up as a campaign I can start. The individual sections for the OC (what I’d like to play) are in the Modules menu (Tutorial, 1100 West Harbor from Act 1). Obviously I did something wrong so I thought I’d check here for potential clues.
Some other questions:
When I install mods/mod files, instead of just dumping them into the override folder, can i create subfolder for each mod instead to keep things organized? Or do I need to dump everything into the /override folder if the mod install instructions call for that? I was pretty conscientious at following directions, but didn’t like how messy my /override folder was getting. So I tried organizing certain mods in subfolders.
Shouldn’t the OC, MotB, and SoZ show in the campaigns even if I’m using mods for them?
Any thoughts about what might be going wrong is helpful.
( i’m making a distinction between “mods” – a Module or Campaign that you might play – and an “add-on” – some sort of enhancement package )
The game doesn’t load add-ons per se. It loads files in your /override folder. The game has no clue if a particular file or group of files belongs to a particular add-on. It just reads them all and stores them as resources according to their filenames.
That said, yes add-ons (groups of files) should be stored in their own subdirectories of your /override.
BUT that means that there can be duplicates of a file or files in the /override. So at some point you should start running a duplicate file checker on said /override:
( ^ looks good – no duplicate filenames that matter )
re. the official Campaigns not showing up … donno. But the first thing to do when things go south is to move everything out of /override and see if that fixes it,