As it happens, I need a just a single vertice every here and there, so that I can rearrange the polys around it.
- What’s the best practice to add a vertice?
I noticed that blender creates polys from more than just 3 vertices. Sometimes 4 or more of them create a face.
- I guess, Aurora will not support polys with more than 3 verts. Is this correct?
- Is there a switch to keep blender from creating “irregular” polys?