[solved] Hovering Items

I created a placeable and then an item with concrete model from it (actually the model files are identically).

In the toolset, both of them are positioned on the ground. Looking on them ingame, then the item seems to hover slightly above the ground. The effect is in 1.69 and EE.

What is wrong here?

Toolset: Item to the right.
toolset

Ingame:
InGame

BTW: Changing the Classification on the item model to item does not change this.

The game always* adds 0.1 to item’s z position. I believe this was meant to make it easier to target and pick up items that are entirely flat when placed on the ground. Toolset doesn’t do this.

* if placed on water, in EE, there’s some additional logic to make it sink to the bottom.

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