You want to remove all animation except the frame that you want it to be at rest. It sounds like you removed every animation frame after the first, and that wasnt in the position you want it.
I guess you could scrub the animation timeline until the model is in the position you want, then copy the whole thing, get rid of any unneeded stuff, and save it to a new plc_ base with a new name?
I guess you could scrub the animation timeline until the model is in the position you want,
I tried to do exactly this. But the only animation Blender shows me, is some combat animation (strike with claws) but not the “default” animation (just sitting).
I confess I’ve actually no idea how to work with blender
I finally found out, how to export the model from Blender in the state shown in my previous post. Great thanks to @Tarot_Redhand for his little guide who gives me the decisive idea.