Spell script compile

I made modifications to spell scripts (with new and modified inclusions) while I am confident enough with the code I am not sure how to compile it the right way. Help very much appreciated. (Sorry if I am asking something obvious).

  1. Place source code (*.nss files) of modified scripts in the override folder (My Documents
    Neverwinter Nights 2\override).
  2. Open each script in the toolset (select “File” - “Open Conversation/Script” or press Ctrl + Shift + O) and press F7.

If you did everything correctly and scripts were compiled without errors (you’ll see this in the log window in the toolset), you’ll find your compiled scripts (*.ncs files) in the same place where the nss files were.

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Thanks alot. Working.