I have a question that may be a dumb issue and I don’t see it.
I have modified the spell heal / harn and relatives to be a fixed amount based on caster level. like 100 + 5*CasterLevel.
The issue I got is that monsters just ignore this script. No matter if they cast it directly or use a potion/scroll. They get the original script that is full hp, or damage to 1 hp almost.
Do monsters use a diferent script that I’m missing?
no, did you changed nw_s0_heal/harm or you did this change in spellhook? spellhook is not fired for npcs by default and is generally bad idea for changes like this anyway
When I was learning how to modify scripts I changed the nw_s0_heal script with not result. Later I discovered that our module uses some spell hooks with heals and harms due to some vampire scripts. I changed those too.
Seems that we restored the original nw_s0_heal at some point and I wasnt aware -.- I was working thinking that we have the original script modified and was breaking my head thinking why monsters don’t xD