I modified one script from one module and put it to my override folder, but the changes made to this script don’t affect my old saved game. Does anyone know how to fix this? Am I missing something here? The module in question is a part of a campaign and this script is not from the campaign folder or hak file.
… check the .hak for <scriptname>
it’s the only way to be sure …
Well, it’s one of the modules from the OC, they don’t use haks.
oh, well a validly compiled script in /Override is active even on savedgame
check <scriptname> for typo?
Yeah, the script started working for some mystic reason after I simply recompiled it.
/and now for something completely different
( play both at once )