I’ve been pondering this over for awhile now as I am constructing the foundations of a module I am working on. Do overly large custom content packs/haks deter/discourage players from wanting to try a module? I myself have experienced the annoyance of having to install packs from several links, only to be disappointed when finally playing it after setting it all up. CEP or Project Q is fine for me but they are quite large and may be an issue for some. Then there’s also the issue of it being the first or first few module(s) made by the user.
For new/inexperienced builders, is it better to make do with vanilla assets (with maybe a bit custom content) or go full on custom content as desired?