Uncanny Dodge or What?

I have read in a few places that “Uncanny Dodge” does nothing. It is supposed to ‘harden’ Dodge AC so that it remains active if caught flat footed. I usually give my character a level of Cleric so I can get Uncanny Dodge.

Is Uncanny Dodge dysfunctional?

If so, what FEAT could I replace it with in the Air domain that might achieve a similar purpose?

i think so

Lightning Reflexes +2 reflex save ?
featid #24

Improved initiative?

Initiative is almost useless in NWN1-2, so I wouldn’t say it’s a good choice here.

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Is the flat-footed rule useless in NWN2? If not, then wouldn’t initiative matter in that instance?