Hello, I thought i’d kick start the same topic from the old forums where I attempted to keep followers of the series and potential new players updated on it’s progress. I’m also very happy to receive feedback and suggestions as I muddle my way along.
I have been working on a trilogy of action adventure campaigns set in Middle Earth, but following an original plot and taking a few creative liberties along the way - because, damn, the lore really ties my hands!. I have already released two of these campaigns: “The Indanthrine Prince” (which is also available in NWN1 version!) and “The Umbral Abyss”. Both can be found here on the vault and Nexus Mods.There are also some fantastic Let’s Plays by AhTravesty on his YouTube channel.
I am now working on the 3rd and final part of the series which some of you may know as “Dead End”. I feel that this old title was somewhat prophetic, as the project has been delayed repeatedly! I struggled a lot with forming a story I was happy with, as well as the difficult job of creating an epic campaign that didn’t overpower the player - yep, the finale is for epic levels and I’m very conscious of turning the party into an unstoppable force - it’s very easy to do! I digress - the name may change!
It will be released in individual chapters, three in total. I would like to join them together, one by one, when all is said and done. This may help me with quality control and provide the community with some “stuff” more regularly.
The first chapter is around about halfway done. I have picked at it on and off over the last few months. Just recently the pace has been a lot more rapid, now that a number of obstacles have been overcome!
I will try and keep this topic updated with progress and fan-friendly tid-bits and I may also show off some stuff on YouTube. In the meantime, I have some images from my test runs I can share.
As it stands, I’m in the process of putting together a rather unconventional dungeon crawl and then I need to build up a couple more substantial areas to setup the final parts of the chapter. I mentioned before, this is an epic level campaign (you will start out at a maximum of level 20). I would welcome any wise words from those who have played/built epic level content; How did you keep the power of the party from getting out of hand? I can think of some very obvious solutions, but was there any finer controls in place that maybe I have overlooked?
Until next time. Do chime in