Due to a recent move I had to take a leave of absence from here for a little while, but now that my husband and I are settled I have found myself bitten by the NWN Toolset bug and want to get back to module creation. I recently looked over the most recent releases of CEP and Project Q and decided to use CEP for my next project.
Unfortunately there are a couple of creatures from Project Q that I don’t have access to with CEP : a small selection of deer that use an updated model. Along with a plain brown buck and doe, there are also deer that have a “whitetail” skin, and some spotted deer that can be scaled down and used as fawns.
In CEP there is only a brown buck that uses the updated model. All of the other deer options use the old model which doesn’t look near as nice. It was disappointing to see that even the white stag uses the old Bioware model in CEP.
I’ve done a bit of hak editing in the past, so I’m familiar with exporting resources and placing them in a new hak, but I’m not entirely clear on how I can make the “Pretty Deer hak” play nicely with CEP. Could someone here who is more knowledgeable on the subject point me in the right direction?
Thank you in advance.