So… I have this trigger that I want the players wings to resize a little larger but I am having a little bit of a problem to make it work…
the script compiles fine, hehe still no resize happening…
could I get a hand with the script please.
void main()
{
// Define the object and transformation parameters
object oCreature = OBJECT_SELF;
int nTransform = OBJECT_VISUAL_TRANSFORM_SCALE;
float fValue = 3.0; // Scale factor
int nScope = OBJECT_VISUAL_TRANSFORM_DATA_SCOPE_CREATURE_WINGS;// Apply the visual transformation SetObjectVisualTransform(oCreature, nTransform, fValue, OBJECT_VISUAL_TRANSFORM_LERP_NONE, 0.0, TRUE, nScope, OBJECT_VISUAL_TRANSFORM_BEHAVIOR_DEFAULT, 0);
}
L0BSTER