VisualTransform and spellcasting

I could swear that originally, when I transformed creature Z position and made her elevated, the spell projectiles were showing up from that new Z position, but ever since some patch, it now shows up from the original 0.0 Z and looks horrible.

Is there some way to fix this issue?

Maybe a timing problem?

Is it a spell you cast at it or a spell casted by the elevated creature? How is the visual transform done (toolset or scripting ingame)?