I am writing this blind as I cannot see the box due to the keyboard filling up my tablet screen so excuse me if if it’s a mess !
I’ve wondering about how the voiceovers work so put a couple of the OC voice overs on an elf and talked to him.
His lips moved with the sound rather than what the conversation node said so do they work on sound peaks from the wav file ? In which case how do quiet sounds like whispers ever makelips move ?
Also how comethe wav files for the OC are so tiny, wavs normally come out really big and if they’re compressed then how does the game open them ? Does it have the ability to open certain types of compressed files ?
Final question… How would you go about putting sounds in the game that you can access from the toolset as my computer wont let me put wavs in the program files VO folder and when I made myown one in the documents nwn2 data files they don’t show up ?
Any and all ideas welcomed, thank you.