Water

#1

My water is does not appear in the interior areas.It’s perfectly fine in the exterior ones and in the tooset, but once I start up the module it’s not there. Any ideas why would that be?

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#2

I’ve seen that happen once when there were a lot of light sources in the area.

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#3

I believe interior water in any tile needs to be illuminated by a point light source to be visible. Even a faint light source with a large radius should do.

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#4

Bonus info - the water appears when I tick the directional light flag and disappears when I untick it. I’ll try the light source tip and see how it goes.

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#5

Yup - that totally worked. Thanks for the protip :slight_smile:

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#6

Huh… that explains some issues I had… thanks!

For added fun, trying to balance the area’s ambient light, light sources and players covered in “light source enchanted” gear. Enough of those and your water becomes…
…colorful.

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#7

Yeah, if there’re too many light sources interacting with each other in the tile, the water becomes black. That’s a known engine bug.

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