What You don't Need When Testing Factions

So I am doing some testing on the second module, and have some tests where factions are involved …

I could not work out why my enemies were attacking one another … then I realised a companion spell caster had cast the “confusion” spell during the combat …

That’s the first first time a spell has gone beyond the boundaries of the computer game and reached me. :face_with_raised_eyebrow:

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Fourth wall… broken!

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It was, indeed, Confusion!

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There’s nothing wrong with confusion. Nothing at all!