But why can I go anywhere else in my module even in the area - except when I approach around a corner in that tileset in game before it crashes. And why can I open other areas in my toolset but this one area if it is just a graphic card issue?
I will see if I can get/re-upload the graphics card…see if that works.
This is the error I get in game when I enter into that area. I can at least enter the area but as soon as I get close to one part inside of the area I get this crash:
The work container is (usually) created automatically when one of the crafting functions (e.g. craft armor) is used for the first time. You could check that by right-clicking your char, select craft armor, modify the armor and then run a script that checks if the container exists. It should be at the location of your char. Unfortunately the container is invisible so you can’t see it.
But I doubt that the message about the missing container is related to your crashes.
I wish I could somehow open the area and delete items one by one to fix this…something in there is causing this now. Is it possible to delete stuff in an area without opening the area?
You get the message about the missing container when IPGetIPWorkContainer() can’t create the container.
So perhaps there’s something wrong with your NWN installation? Have you tried to verify your NWN installation?
But I can open all my areas except this one area. I can play in-game except in this one part of that area when it crashes. So why would it be an installation problem?
I hope I can get someone here to help me trouble shoot this. I’m willing to send anyone a link to my onedrive with my module and haks and tlk files. I have to get to bed. It is 1:32am. been working on this almost all day…pulling my hair out…ugh. Thanks to anyone who can fix this for me.
The first thing I would do is to verify the NWN installation. In the beamdog client it’s done by simply by selecting the game, clicking options->verify game. Shouldn’t be more difficult in gog.