I downloaded the GFFEEditor from the vault. Looks complicated. There are only 4 or 5 chests in that area. I guess the best way would be to delete one chest at a time. I just know that it is one of those chests causing the issue…why I don’t know. I can walk around that maze until I get right next to that one room before it crashes. There is a big chest in there.
If you want you can take a look for yourself. I can send you the link to my one drive too.
I honestly have no clue whatsoever on how to use this. I researched more…still no luck. I have no computer literacy/programming skills on this level. I was kind of hoping to just delete the chests one by one to fix this…but I can’t even tell what is what in that GFFE
Thanks guys…yup I opened it…I can see the placeables and other stuff. I will look for those chests…then delete one by one…I see you can even see the tag and resref…can you change those in this? If so I would rather change those than delete the whole chest.
Did you check that it is the same chest that you deleted? I don’t think those entries are actually numbered in the GFF file (they are just a list) so the tool probably renumbered when you reopened it. I’ve never used that tool though…
When I saved it and reopened it…sure 32 was there but it was a different placeable…weird thing is…there were 99 placeables…you’d think if one deletes one…it would drop to 98…but nope…I will keep experimenting…thanks.
Ok…I deleted those chests…assuming it was the chests due to the error I got from the error log…and still can’t get in there…what the fudge…how am I suppose to isolate what the item/creature/placeable/trigger/encounter is causing the problem?..for heaven’s sake…sheesh