I’m working on a few simpler scripts for my module and figured I’d drop my ideas here for some always appreciated help or suggestions.
First: Looking to make a script that Unlocks a Door when 3 Objects in a single area with the tag of “target” no longer exist.
Second: Identify All. I’d like a script that will on conversation choice, will identify all unidentified items in the PC inventory, and charge 150gp per item unidentified.
Third: I’m using a persistent banking chest system which has a really big issue if you put a container bag inside of the chest. It seems to dump the entire persistent chest database for every player on the server. Not ideal for a pw server. The system does have a warning message as it’s safeguard, but it doesn’t stop someone from seeing what happens if they leave a bag in the chest for too long. A store is able to prevent certain types of items from being transferred, is there any way I can have the chest prevent the item transfer for maybe certain tags for the bags/containers?